Saturday 9 April 2016

Skyrim - Thieves Guild Overhaul



Description

Makes The Ratway, The Ragged Flagon, The Ragged Flagon Cistern, The Ratway Vaults and The Ratway Warrens look finished like it should have been.

This mod should be consistent with the lighting level of Fort Dawnguard Overhaul, my other interior overhaul mods and Realistic Lighting Overhaul. Please can you at least calibrate your monitor and install this mod before telling me it's too dark...

Replaces all the lighting to look realistic (dependent on which lighting mod you're using).
Lighting made consistent between The Ragged Flagon and the Cistern.
Many changes and additions to the Delvin or Vex upgrades.
Upgrades now mainly only include upper furniture as I felt noble furniture was going too far for a sewer.
The vault upgrades after Shrine of Nocturnal.
Adds a player room with follower bed.
Adds three bedrooms, single bedroom for Brynjolf and two for the other eight thieves, clearing up the main Cistern area.
Adds a quick route to and from The Ragged Flagon.
It's called the Ratway for a reason, now The Ragged Flagon and Cistern have rats.
The forge and bar fireplace now have more realistic smoke.
Fixes many gaps in walls and passageways and other issues.
Loads of other stuff.

Also check out Riftweald Manor Player Home.

File cleaned with TES5Edit.

Images uploaded taken with Realistic Lighting Overhaul and Enhanced Lights and FX.

Added an Open Cities Patch on the download page. Thanks steve25469.

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Installation

New Game

1) Pick between scripted* or unscripted, standard or ratless versions and place into you Data folder.
2) Set the load order.

If You Have Entered The Ragged Flagon and the Cistern

1) Pick between scripted* or unscripted, standard or ratless versions and place into you Data folder.
2) Set the load order.
3) Load Skyrim and open saved game.
4) Open the console via the "~" key then type "TGM" in console to toggle god mode on/off.
5) Take all your possessions from The Ragged Flagon and the Cistern if you have any.
6) Go outside of The Thieves Guild and into the another building.
7) Open the console via the "~" key then type "PCB" (Purge Cell Buffer), hit enter.
8) Type "resetinterior RiftenRaggedFlagon" hit enter.
9) Type "resetinterior RiftenThievesGuildHeadquarters" hit enter.
10) Type "resetinterior RiftenRatway01" hit enter.
11) Save game.

Load Order

Unofficial Skyrim Patch or Unofficial Skyrim Legendary Edition Patch (USLEEP)
Lighting mod
Thieves Guild Overhaul
Thieves Guild Overhaul SMIM Patch*

* Only use this file if you experience FPS drops in the Ratway when using SMIM and ENB

* The scripted version blocks the use of the quick Ragged Flaggon exit I built when using it could cause problems with quest stages.

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Dependencies

Unofficial Skyrim Patch or Unofficial Skyrim Legendary Edition Patch

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Lighting Mod Compatibility (Important)

If you use this mod with a lighting mod that replaces or changes The Ragged Flagon and the Cistern cell lighting, you may have to remove those edits from your lighting mod with TES5Edit and place this mod after your lighting mod in your load order. If you do not take out the lighting cell edits you will have too many lights for the Skyrim engine to handle...

Cells to remove from your lighting mod:

FormID / Cell

Block 5, Sub-Block 3
RiftenRaggedFlagon "The Ragged Flagon" [CELL:00016BCF]

Block 6, Sub-Block 3
RiftenThievesGuildHeadquarters "The Ragged Flagon - Cistern" [CELL:00016BD0]

Block 2, Sub-Block 5
RiftenRatway01 "The Ratway" [CELL:0003B698]

Block 5, Sub-Block 2
RiftenRatway02 "The Ratway Vaults" [CELL:000A1BFD]

Block 0, Sub-Block 5
RiftenEsbernsVault "The Ratway Warrens" [CELL:0003B696]

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Bugs and Stuff

All containers in the player room  (the one with the Mara Shrine) have been tested and are safe, check any other containers in the Cistern before use.

Do not use the quick route to and from The Ragged Flagon before becoming a guild member or you may have problems with hostile Thieves Guild members and possibly Thieves Guild quest problems.

Guild vault chest and loot does not reset.

This mod is dependent on Unofficial Skyrim Patch due to a Ragged Flagon issue described here.

Skyrim Project Optimization causes some problems in The Ragged Flagon - Cistern due to its adding occlusion planes that conflict with the new areas in this mod. Removing Block 6, Sub-Block 3 - RiftenThievesGuildHeadquarters from your Skyrim Project Optimization .esp with TES5Edit will fix this.

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 Download

Thieves Guild Overhaul v1.11
Thieves Guild Overhaul v1.11(USLEEP)

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